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Klondike (Turn 1) is the classic single-player solitaire played with one 52-card deck. Seven columns are dealt with the top card face up and 24 cards stay in the stock. Build columns down in alternating colours, move aces to four foundations and build each suit up from A to K. Draw one card at a time with unlimited passes; you win when all 52 cards are home.
At a glance
| Players | 1 |
|---|---|
| Decks | 1 |
| Jokers | No |
| Difficulty | Medium |
| Computer opponents | No |
How to play
Deck and layout
Klondike uses one standard deck of 52 cards with no jokers. Aces are low and kings are high, so each suit runs A, 2, 3 … 10, J, Q, K.
The deal builds seven columns from left to right. The first column gets one card, the second two, and so on up to seven cards in the last column, 28 cards in all. Only the bottom card of each column is turned face up; everything above it stays face down. The remaining 24 cards form the stock, placed face down in the top-left corner. Next to it is the waste, which starts empty. On the right are four empty foundations, one for each suit.
Drawing from the stock
This is the Turn 1 version: each tap on the stock turns exactly one card face up onto the waste. Only the top card of the waste can be played. When the stock runs out, tap the empty stock to turn the whole waste back over into a new stock in the same order and keep drawing. There is no limit on how many times you may go through the stock.
Building the columns
Cards in the columns are built downward in alternating colours: a red 7 can go on a black 8, a black 9 on a red 10, and so on. Suits do not matter here, only colour and rank.
You may move a single face-up card, or a whole run of face-up cards that is already in sequence, from one column to another. The rule is checked on the first card of the run: it must be one rank lower than the card it lands on and of the opposite colour. Whenever a move leaves a face-down card at the bottom of a column, that card is turned face up automatically.
An empty column can only be filled by a king, or by a run that starts with a king.
Building the foundations
Each foundation belongs to one suit and is built upward in the same suit from ace to king. An ace starts a foundation; after that only the next card of that suit can be added. Cards can come from the top of the waste or from the bottom of any column.
A foundation card may also be moved back down onto a column when it fits the column rule. This is sometimes the only way to open a blocked position.
Winning and getting stuck
You win when all four foundations are complete, with 52 cards home. There is no time limit and no score to chase; the game records your time, moves and how many times you recycled the stock.
If no legal move is left at all, the game tells you there are no moves and offers to undo the last move or start another deal. If moves remain but none of them can make real progress, a short dismissible note says so and you can still undo or keep playing.
Controls in this version
Tap or click a card to select it, then tap where it should go; you can also drag. When a card has exactly one legal destination, a single tap sends it there. Undo has no limit, Hint points out a useful move, and New deal lets you replay the same deal or start a different one. Once every card is face up and no unseen cards remain in the stock, an Auto finish button appears and sends the remaining cards home one by one; tap it again to stop. Each deal has an ID you can copy to replay exactly the same layout later.
About this game
A classic of patience games
Klondike is the best known of all patience or solitaire games, card games designed for one player. Its name is usually linked to the Klondike Gold Rush in the Canadian Yukon at the end of the nineteenth century, and card game books from the early twentieth century already describe the layout of seven columns and a stock. In many English-speaking countries the game is simply called "solitaire", while in Britain it is often called "patience".
The game reached a huge new audience when it was bundled with personal computers. For many people, dragging cards across a green table was the first thing they ever did with a mouse, and the rules have hardly changed since.
Turn 1 and Turn 3
Klondike is played in two main ways. In Turn 1, the version on this page, you draw one card at a time, so every card in the stock is reachable on each pass. In Turn 3 you turn three cards at once and can only play the top one, which hides cards and makes the game noticeably harder. Turn 1 with unlimited passes is the friendliest setting and the best place to learn how Klondike works.
Why it stays enjoyable
A game of Klondike takes only a few minutes, yet it is full of small decisions: which column to free first, when to move a card to the foundation and when to keep it on the table as a landing spot, and how to empty a column for a king. Not every deal can be won, but good play wins far more often than hasty play, and that gap is what makes the game rewarding.
Strategy tips
- Uncover face-down cards first. When two moves look equal, choose the one that turns over a hidden card, especially in the longer columns on the right.
- Do not rush to empty a column. An empty column is only useful if you have a king ready to put there.
- Think before sending low cards home. Aces and twos can always go to the foundations, but a 5 or 6 may still be needed as a place to park a red or black 4.
- Pick your king. When a column becomes empty, choose the king whose move frees the most hidden cards.
- Use the stock as a resource. With unlimited passes you can afford to cycle through the stock to look for the card you need, so plan around what you have already seen.
Klondike Solitaire (Turn 1) · FAQ
What is the difference between Klondike Turn 1 and Turn 3?
In Turn 1 each tap on the stock turns over one card. In Turn 3 three cards are turned at once and only the top one is playable. Turn 1 lets you reach every card in the stock on each pass, so it is easier.
How many times can I go through the stock in Klondike?
As many times as you like. When the stock is empty, tap it to turn the waste back over and start again. The game counts how many times you recycle.
What can go into an empty column in Klondike?
Only a king, or a run of cards that begins with a king. Queens and lower cards cannot be placed in an empty column.
Can I move a card back from a foundation in Klondike?
Yes. The top card of a foundation can be moved onto a column if it follows the column rule, one rank lower and the opposite colour. It is sometimes needed to reach a hidden card.
Is every Klondike deal winnable?
No. Some deals cannot be solved no matter how well you play, because the key cards are buried in the wrong order. Most Turn 1 deals with unlimited passes can be won with careful play.
Can I move several cards at once in Klondike?
Yes. Any face-up run that is already in alternating colours and descending order can be moved together, as long as its top card fits where you place it.
Does this Klondike game have a time limit or a score?
No. There is no countdown, no penalty and no scoring system. The game simply shows your time, number of moves and recycles when you finish.
Can I replay the same Klondike deal?
Yes. Use New deal and choose to replay this deal, or copy the deal ID shown on the results panel and enter it later to get exactly the same layout.